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Steinhaus Graph Connectivity: Initial Data and Analysis (thesis)
The goal of this thesis is to obtain and analyze data on the connectivity of Steinhaus graphs.
Procedural Generation of Metroidvania Style Levels (thesis)
Video game maps can become dull with repeated play-throughs and handcrafting a variety of maps can be a tedious and time consuming process. This is especially true for games of the Metroidvania genre, games which focus on ...